Capcom‘s recent 2019 Integrated Report has stated that, based on the success of Resident Evil 2 Remake and Devil May Cry 5, it should “awaken dormant intellectual properties.” In other words, Capcom appears to be looking at further remakes going forward, which would also fit Capcom’s sentiments last year when it told investors it would look more closely at building success on older game properties and IPs of Capcom.
With Resident Evil 3 Remake’s release approaching and looking to capture similar success as Resident Evil 2 Remake released the previous year, and Devil May Cry 5 seemingly reviving the series with an impressive 2.1 million copies sold, there are a lot of options on the table for which Capcom can build upon by utilizing hit titles from the past.
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Resident Evil 4
Perhaps the safest approach for the time being may be sticking with the tried and tested by making more Resident Evil remakes, and both Code Veronica and Resident Evil 4 would be solid choices. Resident Evil 4 is one of the most renowned Resident Evil games and part of the main series. It would likely be the obvious choice for a remake among consideration of all the Resident Evil games.
Resident Evil 4 was also the first in the series to break its traditional mode and switch to a new third-person shooter style gameplay that was considered to be more action-oriented. But unlike Resident Evil 5 and 6, it still maintained a pace which arguably maintained some of the more slowly simmering tension that Resident Evil and the survival horror genre are iconic for.
Originally released in 2005 on Nintendo’s GameCube, Resident Evil 4 is definitely showing its age and allows plenty of room for improvement. Given that the Resident Evil 2 and 3 Remake already utilize an over-the-shoulder third person view and engine that would fit in well with the original gameplay elements of Resident Evil 4 without having to completely redesign the entire game, it would appear to be a fairly straight forward remake. Resident Evil 4 already has the reputation of a classic among the Resident Evil series and it would surely be a safe bet for driving sales.
Resident Evil Code Veronica
While not part of the main series, technically, Resident Evil: Code Veronica might as well be considered part of the overall inclusion, given its deep story and fairly strong integration into the main chronology of the series’ lore and plot. Code Veronica presented one of the most unique and complex storylines in the Resident Evil series, which gave a ton of insight into another one of Umbrella Corporation’s founders, Edward Ashford, and his family lineage. Code Veronica took players on a grand adventure that spanned Umbrella’s Rockfort Prison island, all the way to their secret Antarctic facility.
Seeing a modern retake of Code Veronica and its unique settings and deep storytelling would certainly be a welcome addition to Capcom’s Resident Evil Remakes. Capcom may already be testing the waters, considering Code Veronica was ported to the PS4.
Dino Crisis is already rumored for for a remake and is another classic survival horror game made by Capcom, often described as being “Resident Evil with dinosaurs.” First released in 1999 on the original PlayStation, Dino Crisis starred multiple characters trying to take back control from a deadly outbreak of dinosaurs on an island where research was being conducted into their revival from extinction.
Given the popularity of dinosaurs lately, with the Jurassic Park franchise fully revived in film, dinosaurs are all the rage in the entertainment industry currently. The original Dino Crisis sold an impressive 2.4 million copies on the original PlayStation, and it would appear to be a ripe time to revive the Dino Crisis franchise.
Given the recent popularity in Souls-like action-adventure games based in mythological or historical East Asian settings, such as Nioh, Sekiro and the upcoming Ghost of Tsushima, a remake of Onimusha could be a smart move by Capcom. It may already be testing the waters, given that Capcom filed for new Onimusha trademarks in 2018, and a remastered version, Onimusha: Warlords Remastered, was released last year.
In similar fashion to Nioh and Sekiro, many fans will recall that Onimusha was a fairly difficult action-adventure game when it first released in the year 2001 and posed a great challenge to players requiring much mastery of its timing-based combat. Onimusha’s story, similar to Nioh, takes place during the Sengoku period of Japanese history. Players took control of the samurai Samanosuke in fighting against many demons in their adventure to save a princess named Yuki from the demons.
Breath of Fire
Though Breath of Fire has mainly been exclusive to the Japanese gaming market in recent times, the original Breath of Fire was released on Super Nintendo in North America in 1994, though it is considered a sleeper hit by many JRPG enthusiasts, especially in comparison to other SNES classics such as Earthbound and Dragon Quest.
However, with the popular recent releases of Dragon Quest 11, Persona 5, Xenoblade Chronicles 2, Octopath Traveler and other JRPG classics such as Final Fantasy 7, Secret of Mana and Trials of Mana obtaining contemporary remakes, it may be a ripe moment worth capitalizing upon for Capcom to stake its claim to a portion of the revived JRPG market in North America.
Breath of Fire would be a great option for a remake, given it can still revive some much needed 1990’s nostalgia in giving such a remake a necessary jumpstart, while designing it with new fans in mind as well. Though Breath of Fire 2 was considered to be more polished, either games would be essentially new games under a contemporary repackging, so it may make more sense to just start with remaking the first game.
Devil May Cry 3
Though Devil May Cry never really fizzled out, it is safe to say that the recent release of the much acclaimed Devil May Cry 5 injected new life into the series and not only brought back old fans, but attracted plenty of new fans as well. Given the introduction of new fans to the franchise, a remake of the original Devil May Cry may be in order.
The first Devil May Cry was already redone once in the form of a reboot, on Playstation 3, PC and Xbox 360 in 2013, but to many fans, the reboot missed the mark with too much reliance on platforming and the new version of Dante simply was not well received. It may be worth remaking the original iteration of the Devil May Cry once again, but without rebooting the character himself or the story, and maintaining Devil May Cry’s stylish characters from the original. Giving it the Resident Evil 2 Remake treatment by updating the overall gameplay engine and world, but keeping the characters and story intact, may be the better route to initiate a second Remake done right.
Another option is to remake Devil May Cry 3: Dante’s Awakening, given that it is considered by man fans to be one of the best games in the series and a classic. Additionally, Devil May Cry 3 was ported to Switch with new features. As a prequel to the first game, it provides a much needed backstory and would be good way to introduce new fans to the world of Devils May Cry, especially those fans who only recently jumped into the series with Devil May Cry 5.
Though the Lost Planet series never really solidified the much needed success of many of Capcom’s other franchises, the first Lost Planet is regarded by many of its fans as the best in terms of overall story. The Lost Planet series has always been known for its high difficulty and challenge, and timing-based gameplay in learning the movement patterns and attack rhythms of each enemy, even before the term of Souls-like games were coined.
The Lost Planet franchise offers a lot of potential, providing mech-based combat simplified in a fast-paced third person action-adventure control scheme set in a vividly colorful frozen planet. Its insect-like enemy designs, which could be jaw dropping in their enormous size at times, are perhaps Lost Planet’s greatest standout.
With high-challenge Souls-like games gaining a foothold and proving to be popular in recent years, rebooting the Lost Planet franchise in such a landscape may prove to be a potential success, and if done right, the mech-theme and frozen alien-planet setting would certainly make it among the most unique in this action-adventure sub-genre.
With many potential options for Capcom to choose from in digging up and revamping its most standout game titles, the current industry trends in gaming offer much potential to any one of these franchises. It is difficult to predict where Capcom will head to next in terms of its remakes, or potential reboots, but based on current successes with the Resident Evil series, another Resident Evil remake or a remake of Dino Crisis appear to be the most likely choices to go to next.
But Capcom could do well in considering any of these other titles, or plenty of others not listed. The original Street Fighter released in the 1980’s is all but forgotten, the much acclaimed Okami, Power Stone, Ghosts ‘n Goblins, other zombie games such as Dead Rising and others also could arguably be worthy additions for a handful of remakes by Capcom. With Resident Evil 3 Remake’s release just around the corner, hopefully it will not be long before Capcom announces its next planned remake.
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