Wild Rift Gameplay to be Highlighted in New Summer Game Fest Stream Tomorrow

Riot Games is set to show off new gameplay from League of Legends: Wild Rift tomorrow morning via Summer Game Fest.

If you weren’t already aware, Riot Games is making a mobile and console edition of League of Legends titled Wild Rift that is slated to release at some point this year. After being initially unveiled last fall, news on Wild Rift has largely fallen silent, but it seems as though that’s about to finally change.

For the second time in a little over a week, developers from Riot Games are set to join Geoff Keighley tomorrow in a new live stream from Summer Game Fest. The stream is set to focus entirely on League of Legends: Wild Rift with new gameplay from the title being promised to be shown. The event will kick off in the morning at 11:00am EST/8:00am PST.

The last time we heard about League of Legends: Wild Rift was earlier this year in March when Riot released a new video detailing the latest progress with development. At the time, a potential release window for the platform had yet to be given, with the team lead for Wild Rift saying that the game needed a bit more time. Much like with Riot Valorant announcement last week via Summer Game Fest, perhaps further details on the release window for Wild Rift will be detailed tomorrow, too.

There’s also the chance that we could hear more specifics about platforms that the game is coming to. Riot as of now has only confirmed iOS and Android devices for League of Legends: Wild Rift, but the title is coming to consoles, too. However, specific console platforms have yet to be disclosed, meaning that we could hear more about this during the upcoming stream.

Whatever Riot has in store for tomorrow, one thing’s for certain: League of Legends: Wild Rift will likely be a huge success when it arrives. A mobile version of one of the world’s most popular games seems to be a shoo-in when it comes to profitability. Hopefully, the final product will keep in core the main League of Legends experience (although I could do without the toxicity) while adapting it for new platforms.

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