Ex-Battlefield, Payday dev David Goldfarb unveils rhythm FPS Metal: Hellsinger • Eurogamer.net

Out on PC, current- and next-gen consoles in 2021.

Developer The Outsiders – the studio co-founded by former Battlefield 3 and Payday 2 lead designer David Goldfarb – has unveiled Metal: Hellsinger, a rhythm FPS that’s coming to PC, Xbox One, PS4, and next-gen consoles next year.

Metal: Hellsinger will be The Outsiders’ first release since the studio was founded in 2015 – its previous project, four-years-in-the-making stealth-action experience Darkborn, was shelved after being dropped by publisher Private Division – and promises to deliver frenzied bouts of gun-based demon-slaying, all synced up to a metal soundtrack.


Each level will feature its own track (with the likes of Trivium’s Matt Heafy and Arch Enemy’s Alissa White-Gluz contributing), and as a player’s shot accuracy increases, so too will their power and the complexity of the music – which start as atmospheric background ambience and gains new layers until it builds to big metal anthems – giving dual incentive to stay on the beat.

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Metal: Hellsinger might not be the only rhythm FPS in the works – at least two other games got their announcements out before it – but creative director Goldfarb (who, full disclosure, has also written for Eurogamer in the past) has a strong track record, and there’s a lot to like about the ridiculously over-the-top, ultra-metal trappings on display in the reveal trailer above.

Metal: Hellsinger, which The Outsiders aiming to be “the most metal game ever made”, is due to release on PC, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5 some time in 2021. 

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