Crusader Kings III introduces several gameplay mechanics in dev diary including decision-making, coping with stress, event scripting, and music.
In preparation for the September release date for Crusader Kings III — Paradox Interactive’s latest entry in their Crusader Kings franchise — the developers have released another developer diary finely detailing even more gameplay mechanics. This diary deals with decisions, how to cope with stress, changes made to event scripting, and audio in the game:
Decisions are made up of both major and minor choices in the game that either directly or indirectly influence both your character and their realm. An example of a major decision is if you decide to break out of imprisonment, while a minor one is petting your cat or dog.
Event scripting will be of interest to the modding community, as the devs made sweeping changes to how events are coded. Namely that events aren’t hard coded but scripted, making mods much easier to implement.
Stress is an interesting mechanic as it’s caused by your player character taking an action that conflicts with their personality. There are three levels of stress that bring different levels of penalties. It’s a mechanic that can’t be avoided as some actions are necessary for the realm’s betterment; players must instead learn to balance and reduce stress.
The last section details music and sound design. The composer wanted to create a certain ambience with the sound effects such as rushing water in the ocean, wildlife, etc. The music is also soothing and calm so players can listen to it for hours.
The release date for Crusader Kings III was revealed to be September 1st in a new story trailer, with the game making its initial debut through a story trailer. Said trailer highlighted the title’s theme of using both cunning and alliances to strengthen your kingdom and secure its dynasty for generations to come. Crusader Kings III will be the most recent installment of the popular strategy game franchise Crusader Kings from Paradox Interactive,
According to Game Director Henrik Fåhraeus concerning the latest installment: “Crusader Kings III is a grand medieval simulator where you are free to live out any plausible ruler fantasy that we could think of — but not without challenge. Seeing its predecessor explode in popularity was very satisfying, especially considering that user friendliness was never our primary goal. Now we have a chance to address an even larger audience.”
The official site also details what to expect from the latest Crusader Kings title:
- Shape Your Dynasty: Guide unique characters through history, choosing lifestyles best suited to their personalities and your ambitions.
- Rewrite Medieval History: Dynasties will change and adapt to changes in family and politics, and religious beliefs are more firmly under your control.
- Build a Mighty Kingdom: Use your vassals’ fear of you as a weapon or call on familial obligations to persuade reluctant relatives to submit.
- Experience High Drama: Stranger than fiction stories leap off the screen, as characters plot against you and events push you to extremes.
- Learn as You Go: Guided advice to help newcomers navigate a rich medieval world. In-game suggestions tip you off to paths you might not have considered.
- The Usual Crusader Kings Fun: Keep a stubborn council in line, scheme against your overbearing uncle or marry the rich duchy…oops, I mean pious duke or duchess of your dreams.
Meanwhile, for those wanting to sharpen their skills for next year, Crusader Kings II‘s base game is now free to play for Steam. There’s also plenty of DLC content once you run through the main campaign such as the Monks and Mystics Expansion, Jade Dragon Expansion, and the Holy Fury Expansion.
If you’re a fan of board games, the Crusader Kings The Board Game was fully funded on Kickstarter just last year. Crusader Kings III will launch for PC via Steam and is included in Xbox Game Pass for PC. Be sure to check out our extensive preview of the game here as well.