Ghost of Tsushima is getting an option to make combat easier •

Ghost of Tsushima owners will receive an update to the game today which allows you to make the experience easier – or more difficult.

Patch 1.05 includes a new Lethal difficulty level which makes the weapons of your enemies more deadly, but also buffs main character Jin’s own katana. Enemies will also be more aggressive in combat and detect you faster, with tighter windows to dodge and parry.

Alternatively, you’ll be able to enable Lower Insensity. This setting will let you block more attacks than in standard combat, and recover if you do get hit. You’ll also get a window of grace if you’re using Resolve to heal up, while enemy awareness will build more slowly.

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Finally, the patch adds some nice accessibility options, such as a toggle for 150 per cent larger text across subtitles, mission objectives and button prompts. You’ll also be able to turn off the name of the person speaking within subtitles, and colour them in various non-white shades.

Chris Tapsell labelled the game a “likeable if clunky Hollywood blockbuster” in Eurogamer’s Ghost of Tsushima review.

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