A new Guilty Gear video series aims to chronicle the entire lore of the franchise up until the latest entry Guilty Gear -STRIVE-.
YouTuber WoolieVersus has done what many fans would (half-jokingly) consider a nigh impossible task: he has already begun to compile a full timeline of the often confusing story of Guilty Gear. In the first of a series of videos, WoolieVersus covers the start of the timeline until Guilty Gear: The Missing Link, the first game of the series:
This 30 minute video is a great introduction to the events that shaped Guilty Gear‘s story and characters for years. It also doesn’t hurt that the video series is sponsored by Arc System Works, which means it must be pretty accurate. The release date for the latest entry in the series, Guilty Gear Strive, has been set for April 9th with those who purchase the Deluxe or Ultimate edition getting to play on the 6th.
Previously Arc System Works confirmed that the title will feature rollback netcode after much fan request. Most recently newcomer Giovanni and veteran fighter Anji Mito were revealed in the latest trailer. Leo Whitefang and Nagoriyuki were also previously announced for the title. Two other trailers revealed Ramlethal Valentine as well as Millia Rage and Zato=1. So far we know that the previously announced characters are the protagonist Sol Badguy and Ky Kiske, Axl Low and May, and Chipp Zanuff and Potemkin.
During the stage event dedicated to Guilty Gear at Tokyo Game Show 2019, Daisuke Ishiwatari and Akira Katano explained how they particularly detailed the characters’ facial animations and how it’s basically “3D Sakuga.” You can really see that with the tons of different expressions the characters emote during their attacks and supers. At that same event, they also mentioned that the stage change mechanic has actual gameplay mechanics embedded into it. We’ve translated the full event here if you want to read more.
Guilty Gear -STRIVE- was first teased during EVO 2019. Daisuke Ishiwatari, the General Director, stated how the new Guilty Gear game isn’t an “evolution of the series, nor a return to its roots,” but instead a “complete rebuild of the franchise.” Instead of adding or removing elements compared to the previous games, he described the development as completely breaking it down, picking up everything that made the series charming and unique, and rebuilding it with those components.
Ishiwatari then mentioned that this new Guilty Gear game is a “big challenge which will go head to head against the essence of fighting games.” He added that going this route is a risky bet, but they’re confident they can pull it off and bring out new possibilities, using all the experience and materials they’ve accumulated so far. He ended the message saying he believes games are bridges which can connect people, so he hopes this new Guilty Gear will reflect this idea.